It seems to me that this thread is useless ...
I use to play 4x random battles, with a population cap of 3000, for two reasons :
- without limitation the human player has a big advantage, due...
This is a list of possible bugs and some considerations I found in C3/SvC (last patch 1.09.96),
after a lot of "random" scenarios...
Some questions & remarks
a) I can't find the technology (Academy or Port) or the way to repair ships
b) with the new patch, the AI artillery...
Guards : they should be the elitè, by definition; and so have the better performances.
But in some cases they are not the best infantry (after...
Почему ИИ никогда не строит стены?
Осадная война теоретически возможна, но на самом деле (и, к сожалению) никогда не бывает
I agree about morale issue.
A formation, at a certain level of losses, should disintegrate and flee.
The same for a big attack. At a certain level...
I know, but, seeing your care for the "aesthetic" side,
a formation without a flag is really bad.
In my honest opinion, it's better a short flag...
Many thanks to Awar, Demoul and all other people who collaborate.
The game has now a new life and is quite perfect.
I hope one day to see the...
I really appreciate the efforts behind the new patch (1.09.94) BUT :
a) there is some problem with the firing algorithm
there is some problem with the firing algorithm
the killing capacity of infantry line formation is dropped dramatically ...
thanks for the update
is it possible
to group guns (of 4, 6, etc)
I also noticed that
shooting is dramatically...
how can I repair ships in this mod ?
PS : I noticed that ships' guns can't shoot vs land artillery pieces ... is this a...
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