I remind you of these bugs and ideas: - Still no sound of explosion when grenadiers use grenades on some building or wall. - Minaret have standard academy sound. I suggest to use minaret sound from first Cossacsk or something new. - When blockhouse shot to enemy there is no shot sound - Blokhouse does not have its own sound - Sound of tower is too quiet - Archers or muskeeters should automatically flee and shot when the enemy uses melee attack on them. Often shooters are standing when they are killed in mass. - Scotish piper sounds like a drummer ( Piper in England roster has correct sound). - I propose to create a new unit - "Engineer/ Sapeer". Available in 18th century, they can build Blockhouse ( very expensive)
I rarely play nations with archers, But musketeers at least the 17th do scatter when they are attacked by pike, calvary?
With melee attack often shooters will go near away and stand turned back , then they will go near again and in next moment stand again. To shoot automatically - shooter needs a good distance. It's always like this.
when upgrade Fishing boat to decrease it costs ( 600 wood ....) nothing happen same for musketeer single player OK sorry for that it was problem of some mod i use from steam
Hi, I do not know if this bug has already been spoken but I often have this kind of image when loading online game.
If you mean the dark blank spot for information on map loading area? I have seen this many times myself. But it does not seem to affect gameplay, so I just considered it not to be important?
After the game is over and you choose to view stats, you cant scroll down and view all the units and buildings that you produced, before you could scroll down and view them all, now it only shows the top half, is anyone else getting this?
Musketeers stand ground formation is another bug) When they make formation and I chose stand ground then all musketeers are moving just like retreating. They can't shoot properly and I lost all my formation and game of course. I saw it all the time. Dragoon formation same thing to do. Sometimes eight player multiplayer games are freezing inside the game. All peasants do nothing we can't build or upgrade etc. I mean joining the other player's game not create my own game. Maybe we need patch these problems. These bugs effect game quality. For the attention of developers!!!!!! My best regards.
Damgaci- I am not in front of my screen now but from memory, your formation needs to line up and then the stand ground will take a few more seconds to set up. Am I correct?
Yes, Fotheringill but when I use stand ground formation, I set up formation properly, I mean Although I had enough resources when I encountered the enemy with this formation very useless, they liked crazy musketeers don't shoot enemy, they waited useless then suddenly I broke the formation and attack the enemy they are retreating don't attack the enemy) I killed a few enemy soldiers)This is real bug I think. I lost 400 musketeer when I used stand ground(set up properly I wait set up formation) and They didn't shoot the enemy. I think we need patch for bugs. 8 player multiplayer battle freezing is another bug. But If I had mistake I'll set up stand ground formation again.Thanks for answer Fotheringill.
Did you have the entire formation set to fire at one unit in the enemy line? If so, try an attack point BEHIND the enemy formation and see if you have better results. I have not experienced a freeze in 8 player games at all. The game is programmed to slow down during large battles when there are many units involved and on the map in general to prevent freezes. You may have one or two players in the 8 player game with poor connections and/or barely acceptable computers.
Thanks for your answer.I'll try your suggestion.Maybe I did, maybe not I didn't remember what I had done in the game. Because of intense fight. 8 player multiplayer games are really bug. When the two sides are fighting, One enemy or partner suddenly dead and all screen are freezed. Units don't move and gave up all jobs( don't cut of three, don' harvesting etc) We can't fix it in the game. I don't know why. Maybe player connections or maybe weak computer systems. I saw several times.
Yes if the game creator looses their connection, or quits. Then the game will freeze for a few seconds, and then you will have to reassign everyone to their task. This is a known bug.
This was meant to be fixed, and it was for me, now its broken again, the game assigns a new host, but all the units production and resource gathering stops, this needs to be fixed again.
Turkey AL do not work he build only archers in most cases. And AL on very hard for Scotland do not build Covenant musketeer and Sword clansmen.
AI is real problem. But real bug is archer use coal in the game. When the coal finished Archer don't attack the enemy. Because of coal consumption. Actually, Archer should have used iron and wood)
While in the editor trying XVIIth c. musketeer, I noticed that both hungarian and polish musketeer would sometimes stop firing. Ît happen when they have all the upgrades to fire faster, they weren't any problem when they didn't have those upgrade. They where shooting individually at cavalry on stand ground position. Some of the musketeer will shoot normally while other will simply stop after one or two shot, I have to move them to make them shoot again. Other nation musketeer didn't show any problem.
That's really interesting. I've lived same problem with Polish and Hungarian musketeers in 20 Pt games. Sometimes I lost the game. Because of stop firing. How can we sort out this problem? That's the real question) I have to do all upgrades quickly,because of the time and clever enemies. All upgrades quickly=firing problem= no upgrades. A real dilemma)