Goodday all, I'm writing this short post asking for help from those who have already put their hands on modding buildings and anything related to them; my first concern is about collisions and how they interact with the ground and with the sorrounding buildings. What I'd like to do is to make mosque a multi-structure building which increases in power and unlocks new units/benefits each time a minaret is built at the four corners of it. The second purpose of this feature would be that to insert Towers into walls
i guess you should look up how the snapping for mines works to figure that one out, as for collisions, the masks are in the prop files