Eco Tips

Discussion in 'Tips and Tricks' started by grizzgolf, Aug 17, 2019.

  1. grizzgolf

    grizzgolf Member

    Anyone give me a vill count idea on how many workers I should have on

  2. First it depends on settings, i.e. with or without a market.
    1. at the beginning you go all for food (since you need it for ups (barracks & mines) (of course you do food upgrades) (the needed wood/stone you can mostly get from selling coal/iron/gold)
    2. after some time when you have the axe upgrade - you can move half of the people to wood if you want to have many stables
    3. when you rich enough for stone upgrades - do it - these give best results - then move almost all peasents there (leave some for food to avoid famine)
    4. instead of going for stone - e.g. if you go XVIII quickly - you can go for XVIII food upgrade (it's a bit worse than stone: 7000 vs 9000 but still very good)
    • Without market - I'd say 40% food, 40% wood (due to stables), 20% stone. At the beginning you might move some peasants (probably a bit more to stone) depending on the next building you want to build
    Note: these assume ~5k starting resources, no ships (for this you need much more of wood)
  3. Foeurdr

    Foeurdr Moderator Staff Member

    I believed that wood was better at the beginning since it only needed one upgrade and had better selling price than stone and food.
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