MGraphics Mod

Discussion in 'Modding' started by Mark Kandaurov, Oct 2, 2016.

  1. Mark Kandaurov

    Mark Kandaurov Well-Known Member

    Mod does not work after Helloween update. But new version will be after 1 November.
     
    PuffPuffPass likes this.
  2. PuffPuffPass

    PuffPuffPass New Member

    Thank you very much!
     
    Mark Kandaurov likes this.
  3. Mark Kandaurov

    Mark Kandaurov Well-Known Member

    1.5 is out!
    You can download the new version here / mirror

    Changelist (1.5):
    - A bit more darker water.
    - Changed the game interface (a little).
    - Changed the "Game menu" button to the old one (like in Beta-test).
    - Changed the units indicator (Include New Units Indicator Mod by [WW]Prototype).
    - Changed the loading screen.

    - New main menu background.
    - And something more

    (Added new screenshots in the first post)

    Installation:
    1) Extract Data folder from the archive to the root directory of the game.
    2) Agree to replace all files.

    rt.jpg
     
    Last edited: Nov 2, 2016
    PuffPuffPass and Zakxaev68 like this.
  4. Zakxaev68

    Zakxaev68 Active Member

    Hi-five mate, thanks a lot!
     
    Mark Kandaurov likes this.
  5. Klaus Cunha

    Klaus Cunha New Member

    Hello, great MOD i just love it, can i use on multiplayer with a friend and a few AI's?
    ty! :D
     
  6. Mark Kandaurov

    Mark Kandaurov Well-Known Member

    Yes, it is completely compatible with multiplayer game!
     
  7. Klaus Cunha

    Klaus Cunha New Member

    Thank you sir! :D
    And please, keep up the outstanding work.

    Can i suggest to let the dead bodies for 3 minutes before disappear? is one of the things that give tons of immersion! And sice the last 2 updates the game in huge battles is smooth and optimized.

    Thank you again! :)
     
    Mark Kandaurov likes this.
  8. Mark Kandaurov

    Mark Kandaurov Well-Known Member

    Thanks for the feedback :)
    Probably in the next update
     
  9. Mark Kandaurov

    Mark Kandaurov Well-Known Member

  10. Mark Kandaurov

    Mark Kandaurov Well-Known Member

  11. Mark Kandaurov

    Mark Kandaurov Well-Known Member

    1.6 is out!
    Download
    • Works on the new version of the game
    • New alternative interface
    • New market buttons
    cossack_raid_by_genek.png
     
  12. Hello Mark, it does not work. Perhaps because of patch 4135?
     
  13. Mark Kandaurov

    Mark Kandaurov Well-Known Member

    Ver. 1.6 works on 4135 for me.
    Try to disable Death Time in Mod Manager.
     
  14. Only your mod was installed.
     

    Attached Files:

  15. Mark Kandaurov

    Mark Kandaurov Well-Known Member

    What version of my mod do you have?
     
  16. I fixed it. I only installed the readme file:oops:. Shit happens! Thanks.
     
    Last edited: Nov 23, 2016
    Mark Kandaurov likes this.
  17. I'd like to give you a feedback to your great work. In my opinion there are two issues with the colour and the lightness. Since Cossacks 3 is unfortunately darker than Cossacks 1, your mod goes one step further. In the picture, you the the comparison (what I seen on my screen). The second is, red is too strong. Look at the uniforms of the soldiers and the red ribbons on the buildings. Perhabs others have a different opinion.
     

    Attached Files:

  18. Mark Kandaurov

    Mark Kandaurov Well-Known Member

    162-баннер.jpg
    Download here or here
    More information in the first post.


    I see. Actually, I am use the semi-official light pattern preset. You can see it on some prerelease screenshots and videos. If you dont like this light-pattern - you can turn it off in ModManager
     
  19. Mark Kandaurov

    Mark Kandaurov Well-Known Member

  20. [LEGION]_Wol_

    [LEGION]_Wol_ New Member

    Nice as always! Thx! can u post it to russian moding forum also? Thx for great work!
     
    Mark Kandaurov likes this.
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