[Mod] Disable AI Mortars

Discussion in 'Modding' started by BombaRuLz, Oct 7, 2016.

  1. BombaRuLz

    BombaRuLz New Member

    In case someone wants to play against AI without being destroyed by 100 Mortars/Bombards, here is how you can disable them:

    In data\scripts\units\progresseconomicai.inc around line 2123, make it look like this:
    mortar_count := ClampInt(num_depo*0, 0, 0);

    If you don't like artillery at all, do that for cannons and howitzer few lines before.

    This is only good for huge battles with troops only since artillery ruins the fun (different opinions) :)
     
  2. Alatristé

    Alatristé Member

    Use your slight cavalry to chase the enemy artillery
     
  3. Kneecap

    Kneecap Member

    Thanks, this will come in handy if I just want a proper battle match with troops instead of constantly being annoyed by mortar swarms. :D
     
  4. Alatristé

    Alatristé Member

    It is true that ia tend to lay much artillery. Option expensive Artillery menu already allows a curb can the number of recruitable artillery. I think the best thing would be to change the mortars for the shooting hits hard but much more slowly recharge. Watch in this video, but the French mortar time before drawing, but the explosions are powerful. I think it would be best because the more realistic.


    Look from 3.26 minutes
     
  5. Lieutenant-Général

    Lieutenant-Général Active Member

    I wrote this mod for mod manager: download
     
    BombaRuLz likes this.
  6. BombaRuLz

    BombaRuLz New Member

    This is a mod for people that like to disable them (i know few), and as for game strategy i know pal :)

    When you click expensive cannons it's only for cannons, they still spam mortars like crazy on Impossible level. And they get quite a lot resources too. As for realistic stuff, we can try set their destructive power to a higher level - it's actually easy but the problem is that the game LACKS defence buildings. With artillery you can just walk in any castle and defence because they are weak. See how much time they need to destroy just 1 wall? + there are muskets and cannons on those huge walls. Until these 2 are implemented in the game, i'd rather play balanced game with no mortars :)

    Awesome job pal! I like your contributions for the community :) I'll include the mod manager for my next mods

    Cheers
     
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