[MOD][MM] 101% Balance Mod

Discussion in 'Modding' started by icosferu, Jan 4, 2017.

  1. icosferu

    icosferu Active Member

    - peasants produce wood, food, and stone 3 times slower.
    - build time of all units is now 3 times longer.
    - standard resourses (except of millions) are changed from
    1000, 4000, 5000
    5000, 20000, 25000


    - cost of a building does not increase and is equal to the cost of building which is 2nd to be built.
    - every building except of housing now gives 5 times less dwellings. (not shown in description yet)

    - gold cost is much more than before.
    - maximum cost of every resourse is highly increased.
    - it's a way more easy to increase cost of something than to decrease it.
    - one can sell no more than 50000 of resource per time.


    - all bullet-shooting units now can shoot at small distance and have 4x damage and 3x reload time. (this does not include training upgrades yet)
    - all ships and artillery except howitzer now have 4x reload time.
    - cannon hp is now 3000.
    - mercenary dragoon cost increases more quickly.
    - mercenary dragoon gold per time consumption is increased.

    How to install:
    1. download balance.zip
    2. unzip and move balance folder to Cossacks 3\mods\
    3. activate it in modman.exe
    1. install unofficial Cossacks 3 Mod Manager
    2. download this mod
    3. move balance.json to Cossacks 3\mod\
    4. activate it in Mod Manager.
    Last edited: Jan 5, 2017
    wildlumberjack likes this.
  2. Nowy

    Nowy Well-Known Member

    I am sorry, but your mod in current stage do not improve game balance.
    You generally slow down the game pace and increase starting resources, but these are not real balance issues.

    Better read this thread http://www.cossacks3.com/forum/index.php?threads/c3-change-ideas.17467/
    You can find there more ideas and many details for improvements in game balance based on economy, warfare, unit stats etc.

    There are more threads in this forum where fans postulated more changes in C3 game which can improve game balance too.
    These ideas could help you to make your mod adequate to players wishes.
    Then you can find some players interested in your blance mod.
    Last edited: Jan 4, 2017
  3. Ebel

    Ebel Moderator Staff Member

    @icosferu did you read this ? (.json -> .c3m in latest version of [MM] )
  4. Original-Cossacks-Player

    Original-Cossacks-Player Active Member

    I like the idea of this balance mod, but I would wait until GSC do balancing changes to the game, they have barely touched this yet, then we can go from there.
  5. icosferu

    icosferu Active Member

    yes, but after I posted this :)

    ...and I worked with 1.4.5 and now its creator says I need to check game integrity ROFL
    Last edited: Jan 4, 2017
  6. icosferu

    icosferu Active Member

    this is not really rebalance mod. it kinda suggests a different gameplay with already existing balance.
  7. Lieutenant-Général

    Lieutenant-Général Active Member

    Json format keep compatible, don't worry ;)

    And all modifications are saved in your mod file, no? So check game intergrity does not do any damage?
    Last edited: Jan 4, 2017
  8. Original-Cossacks-Player

    Original-Cossacks-Player Active Member

    No probs.
    I'm just waiting to see where GSC takes us with Cossacks 3 before jumping into anymore modding until we know more about everything. I've suspended all my work for a bit.
  9. icosferu

    icosferu Active Member

    yes, I can reset my install if needed.
  10. icosferu

    icosferu Active Member

    added official mod manager support and fixed a small bug.
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