Problem with the artlimit system when used for ships

Discussion in 'Modding' started by Wralth, Apr 7, 2017.

  1. Wralth

    Wralth Active Member

    I ran into the following issue when using the artlimit system for units that have building animations like ships. Basically what happens that in multiplayer games, every client except for the host will have one additional ship registered as soon as they give the build order, but cancelling it or the death of the ship will only refund one limit, meaning that the player would constantly be halving their max unit cap for said unit.

    What bothers me the most is that this only happens for non-hosts, leaving me utterly confused as to where i could start looking for the issue.
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