Oficjalnie potwierdzone: So, what will be Difference between Cossacks 1 and 3? Good question and the main aspects of a new game Cossacks 3 are next: Cossacks 3 is a sequel of one of the popular RTS game Cossacks Back to War. But unlike the first part of the series, Cossacks 3 is: - in full 3D grafic, - have complitly NEW engine: all old bugs are gone in past, units no more stuck together, - 5 NEW campaigns, including reenactments of the great battles of the period, Cossacks 3 will give players a choice of single-player and multiplayer modes with a flexible setup. For instance, Skirmish is a game against AI on a randomly generated map. At the beginning, the map will be hidden by the fog of war and using small groups of soldiers for scouting will come in handy - much better advanced AI, - terrain will play an important role in determining range for weapons and the effectiveness of their fire. But skilled players will also be able to use the terrain to their advantage as they maneuver large forces into position, - multiplayer modes will allow up to 8 players on the same map. They can be every man for himself, or joined into teams, and include a mix of humans and AI, - a complex map generation tool, adjustable resource availability, and even a count-down clock for the beginning of hostilities, - full mod support will be baked in at launch - modders will have the same tools the team used to build the game, modders will add new content, redesign interface, AI, change balance and gameplay or even make a completely new game with goblins and orcs, - we will support popular mods, as well as give them official status and provide mod makers with help, making their work better and smoother. - Ukraine will have a new ship "sea gull" - as a hybrid of the yacht and galley. Good gaming. Oprócz tego zmiany w balansie w ekonomii np kamień oraz długość produkcji pruskich jednostek itd, haubice, obrotowe czy księża też do zmiany w balansie. AI będzie się wycofywać gdy zobaczy większe siły wroga. Edit: Odnośnie multiplayera: Here will be rooms on the server, where player will be able to invite opponents and choose the game match options. Also will be the rank players system. Ten kamień: The mechanics of upgrade for +300% quarrying have been changed. Before there was no point in making the previous upgrade, which gave +100%. Now the upgrades have been summarized with the first of 100%, and the second one gives another +200%.