Мод Rise of America включает в себя мод NTM от Ebel (Ссылка на описание мода New Terrain Mod http://www.cossacks3.com/forum/index.php?threads/new-terrain-mod-ntm-beta-test-version.30167/) и State vs Country plus. В игре при выборе Америки автоматически выставляется режим {играть только в середине 18в}, и только если не выбрана Америка, будет срабатывать опция выбора стартовой эпохи. Ссылка на мод riseamerica_sc_ntm_16_83: https://yadi.sk/d/x0XDixjjQVRmtA Вариант мода для малых масштабов юнитов. Версия ReScale, riseamerica_rescale_16.83 https://yadi.sk/d/Dd7rj6AaStnp5Q Юниты: Здания: Флот:
Мод обновлен. Данный мод уже включает в себя мод SvsC plus и NTM. Небольшие изменения по текстурам юнитов:
Demoul, there are some problems with the Mod that are mentioned on Steam, some can't play as America, some request the Mod in French and others say the A.I won't produce American troops.
I read it. To localize into French, a Frenchman must do it. If there are any of them who want to do this, then we can provide files in English for translation into French. At the expense of other errors. I will check. Do you played the Rise of America mod? Have you had any such mistakes?
Is Cossacks 3/mods/modname/data/locale the correct path ? I would prefer if you could send me the files, so I don't miss anything.
Demoul, not sure if you have read them, but there are some requests on Steam about what files are needed to add Flag Bearers to formations and also to add more factions to the game.
Hello, so I finally got around to testing America in the editor, no issue so far, not sure about the multiplayer aspect but I'll try it out as well. I have a couple of questions tho, is it possible to make the flag models a bit bigger? They're kind of small right now. And also, can I make an "American Conquest 2" mod based off of yours? It would just be a few simple changes like houses being able to produce peasants and so forth, to bring it closer to vanilla American Conquest. Of course I suppose that if the changes are so small I could ask you to make them so an entirely new mod is not needed to capture the AC gameplay but it might change the core experience of your mod.
So I also took the liberty of creating a small little dumb video because I got excited: And here's also a screenshot:
I think Awar will not mind if you use this mod for your own. I'm not against. The flag cannot be increased, since it is a model and there is such a flag size. Awar tried to do it differently and you probably saw a different type of Flag Bearer. But at that form in the game there were errors and we abandoned them. News: 1 - I found the Washington Guard, so it will be a little redone. 2 - And we is planned to make the transition in the late 18th century of all countries, if you play for or against America (new uniforms of the British, French, Spaniards, Russians, etc.)
Alright, thanks. And yeah I was wondering if it was possible to make the flag models a bit bigger in like 3ds Max or blender, that's all.
In 3D max and a blender, of course you can, but you won’t insert them into the game. Only if for your own video, if you are planning
Готовится обновление для мода Rise of America В мод добавлен дополнительный период, "Золотой Век". Данный промежуток времени охватывает период 1775 по 1783 гг. Условия перехода В "Золотом Веке" доступны новые апгрейды Мельница Информация о текущем периоде игры теперь отображается над миникартой В игре для периода "Золотой Век" при игре за Америку высвечивается , для остальных
В обновление "Golden Age" будут добавлены новые юниты. На первом этапе это Россия и пехота Англии, Швейцарии. Юниты России эпохи Екатерины II Часть юнитов подправлено. Мушкетер и гренадер "Расцвета" переделаны на другую модель, а морская пехота перерисована заново. Англия и Швейцария в стадии заполнения. АИ периода "Golden Age" в стадии разработки.