Talk about jaeger and other long range shooter

Discussion in 'General Discussions' started by Foeurdr, Oct 11, 2018.

  1. Foeurdr

    Foeurdr Moderator Staff Member

    Lately on the french forum we talked a bit about units and we were wondering a bit about long range units such as the jaeger from switzerland but there isn't much to be found about those units in the end, mostly small talk about the units stats or some videos showing the units and that's it.

    To start, we were wondering if the swiss jaeger wasn't the most powerfull of such special shooter. It has the greatest range and impressive damage for a infantry unit after all.
    I heard that such jaeger (chasseur or szekeli too) be absolutely devastating on its opponents, even more if it can secure a hill to shoot from.

    I didn't play a serious game in multiplayer since quite a long time so I'm unaware of things.
    So here I was wondering; are nations that have access to such units more powerfull in late XVIIIth c. ?
    Are they units you should field as soon as possible or are they a circumstancial unit ?
    Could you field them instead of musketeer ? And so on.

    I would be gratefull for any experience or opinions on this and for informations on their use and strategy in game.
     
  2. Original-Cossacks-Player

    Original-Cossacks-Player Active Member

    The test we did in a multiplayer game, with equal numbers 10 chasseurs vs 10 jaegers, the chasseur wins. However the jaeger has the longest range of any unit, even though Switzerland is banned in every multiplayer game, they really aren't that hard to defeat, it's when you give them 45 minutes to build up, that's when they are unstoppable.
     
    Burak Damgacı likes this.
  3. Burak Damgacı

    Burak Damgacı Well-Known Member

    According to me, Swiss and Hungary units are quite good. Szekeli and Chasseurs are formidable adversaries. I lived Swiss and Hungarian invasion many times. The main factor is Szekeli and Chasseurs units. Players gave up normal musketeer production and produced more chasseurs and more Szekeli. Some of the players used hills. 2000 Chasseurs or Szekeli on the hill, no one could have approached the hill. I had to find new tactics to defeat them. For example, siege the hill and cut off their supply lines etc. They are really powerful units after all upgrades. I didn't see players played like them as a secondary unit. Otherwise, players played like them as the main unit in this game. If you have Swiss and Hungarian nations, you have to use their powerful units. But All units or all players can sustain a defeat with new tactics.
     
  4. Original-Cossacks-Player

    Original-Cossacks-Player Active Member

    And if you're talking about artillery games, then it really does not matter what nation you go, artillery does most of the work, units range and firepower become irrelevant, artillery is unrealistically too deadly.
     
    Burak Damgacı likes this.
  5. Burak Damgacı

    Burak Damgacı Well-Known Member

    I can also offer to use massive cavalry formation against Chasseurs and Szekeli. Dragoons, hussars, armored cavalries like reiters and cuirassiers good to deal with Chasseurs and Szekeli. I'm always playing 45 pt games regularly and I can't use artillery-because of the rule of the games-. In this game Players, the main target is; Swiss and other good nations if players allowed using good ones. By the way, we must also take into consideration geographical conditions.
     
    Last edited: Oct 11, 2018
  6. Foeurdr

    Foeurdr Moderator Staff Member

    Seeing how deadly artillery is I would image that units such as the jaeger or chasseur would be less good because of their much longer production time.

    Also since you seems to say they really get powerfull once you can get to amass a great number of them (so 45 min and more), would you still produce them early in a game with 20pt or would you wait to have a bit more barrack to produce enough ?
    While hungary can boast of the strong Hadjuk to help them early, it's not the case of France or Switzerland. According to the game options you may not have all the upgrades required to 2 shots most infantry, maybe you could even be overrun by a mass XVIIIth c. pikemen.
     
  7. Burak Damgacı

    Burak Damgacı Well-Known Member

    Hi Foeurdr, early game has a different story. I can say players tend to produce good units. I saw one of my friends stopped his Hajduk production and produced Szekely units. It was a 20 minute Pt team game. By the way, I don't agree with you. Hajduk isn't the strong infantry. A Hajduk is a normal infantry. They have 60 health to fight. It's so few compared to others. I saw one thing that many times, 17th Musketeers defeat easily against Hajduks. France has strong cavalry as King's Musketeer and Swiss has strong pikes for early games. So France and Swiss are still strong nations in the earlier games. In the early game, I have little experience but players are using the different tactics, pikes with diplomatic grenadiers etc. But late games players who used Swiss, Hungary, France had an advantage over other players. Because of good units. So, it depends on situations and players to players. Finally, France, Swiss and Hungary will remain a good nation when the developers decide to rebalance process again.
     
    Last edited: Oct 15, 2018
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