So right now there is not much skill involved in large battles, basic tactic goes like this. 1. Blob all of your units. 2. Send forth your cavalry to absorb enemies musket fire. 3. Hope that you out DPS your oponent. So as you can see there is really only one tactic and that is to blob your army since there isn't any advantage to breaking your army up (especially with artillery disabled), there are no line battles and not much strategical use of units. To complicate things further, france and switzerland are really the only 2 viable armies for online metaplay, choosing any other nation will leave you severely out classed by your oponents if they themselves are france or switzerland, Jaegars and Chasseur have far too good minimum and maximum engage range and can often win flawless battles. Can we get rid of blobbing and make it so that only one unit can occupy an individual space? I was thinking maybe design the map so that it has a navmesh of tiny 1x1 squares that each unit may occupy one of those squares, blobbing ruins the spirit and fun of the game please resolve this every game is the same.